Schedule

The Technical Communication of Video Games

This schedule is subject to revision. The official syllabus lives in Canvas. Deadlines are 11:59 PM Orlando, Florida (Eastern) time, with an 8-hour grace period until 8:00 AM the next morning for technical difficulties. Course weeks run Monday through Sunday; drafts are due Thursday and peer reviews and final versions are due Sunday.

Quick links: Major assignments · Weekly exercise menu


Weekly Schedule

Week 1. Welcome, player! (August 24-30)


Week 2. What counts as technical communication? (August 31-September 6)


Week 3. Procedural rhetoric and interaction (September 7-13)


Week 4. Genre and expectations (September 14-20)


Week 5. Text and visuals (September 21-27)


Week 6. Visual rhetoric and signaling (September 28-October 4)


Week 7. Sound and aural communication (October 5-11)


Week 8. Research methods: Heuristics and usability (October 12-18)


Week 9. Multimodal combination and redundancy (October 19-25)


Week 10. Teaching users what to ignore (October 26-November 1)


Week 11. Embodied interaction (November 2-8)


Week 12. AI and emerging interfaces (November 9-15)


Week 13. Futures of the field (November 16-22)


Week 14. Break week (November 23-29)


Finals week (November 30-December 6)


Schedule subject to revision. Confirm all dates and requirements against the official syllabus in Canvas.